New DatacenterDynamics Magazine – September issue
Video gaming is a $100bn market and it’s entirely digital. The content, the delivery, the billing, even the contracts that deliver the customers’ immortal souls to the gaming companies; it all happens in virtual space. That means, whatever is on your screen, the real action is all in data centers.
One data center failure caused a break in the revenue from a lucrative online game - and put the data center operator out of business. With its emphasis on fast reactions and edge computing, the games market is preparing us for the eventual rollout of the Internet of Things.
It’s ten years since DCD held its first Awards, and a lot has changed, according to some of our first winners, who spoke to us.
We also examine the state of data centers in Europe, as the ripples from the UK’s Brexit vote continue to disturb the waters.
We also look at hyperconvergence - pre-packaged storage and servers to simply your IT stack. And the future of storage could be changed by the demands of Google and webscale. We tell you how.
Finally, Max says using tech for apparently wasteful ends has actually helped the human race.